3d

HTML5技術

前言

目錄

過去

現在

未來

JavaScript

修改進化

儲存記憶

資料庫

網路連接

衛星定位

通知

拖拉

HTML

修改進化

新標記

影音物件

2D 繪圖

3D 動畫

CSS

修改進化

字體

特效

選擇器

開發工具

Node.js

Titanium

PhoneGap

Aptana Studio

應用工具

應用

工具

雲端網站

mugeda 動畫製作

訊息

相關網站

參考文獻

最新修改

簡體版

English

Google Chrome Canary Build (支援 Web GL) — http://tools.google.com/dlpage/chromesxs
Google Operating System, Unofficial news and tips about Google, Google Chrome Canary, Build — http://googlesystem.blogspot.com/2010/07/google-chrome-canary-build.html

如何在 Google Chrome 瀏覽器中啟動 WebGL 功能。

How to enable WebGL on Google Chrome / Chromium?

Make sure you are in the dev channel. Google Chrome releases updates to different release channels. Currently, there are three channels; Stable (everyone is on this when the first install Google Chrome), Beta (every month or so, you will get an update), and Dev (the developer preview channel where stuff gets tested, like WebGL). In order to use WebGL at this current time, you would need the "Beta/Dev" release channel.

First, subscribe here: http://www.google.com/chrome/eula.html?extra=devchannel
Make sure all other windows are closed.
Install
Now you are subscribed to the Development Channel, yay!
After you have subscribed to the Development channel, you would need to put some command line parameters when you launch Google Chrome.

Right click on your "Chrome" icon.
Choose properties
At the end of your target line, place these parameters:
—enable-webgl
It should look like: "chrome.exe —enable-webgl"
Now you have WebGL installed! Lets look at a cool example! This example of Escher Droste effect, where one image, rotated, thinking its zooming in forever. So cool! Take a look here: http://wakaba.c3.cx/w/escher_droste.html

Have fun WebGL'n!

Facebook

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License